winter.aqg 1.4 KB

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  1. #
  2. # Map: winter.aqg
  3. # Build: 1
  4. # Creator:EzekielRage
  5. #
  6. # format is:
  7. #
  8. # x:y:z:rX:rY:rZ:name
  9. #
  10. # where "x:y:z" is the location coordinate
  11. # "rX,rY" is the range for the location marker (if 0 then 1500 vector
  12. # points)
  13. # "rZ" is the height range for the location marker (if 0 then not use
  14. # it)
  15. # "name" is the name of the location marker and is used in "%L" and "%S"
  16. #
  17. # aqg_location 1 - Set corner 1 on the location box.
  18. # aqg_location 2 - Set corner 2 on the location box.
  19. # aqg_location calc - Displays the location box coordinates/ranges.
  20. # aqg_location checkL - works like %L, but you don't need to be alive or on a team
  21. # aqg_location checkS - works like %S, but you don't need to be alive or on a team
  22. #
  23. #
  24. -1671: -798: 98: 897: 676: 267:at the pit
  25. -1074: -495: 86: 210: 131: 216:at the pit
  26. -1360: -351: -6: 184: 157: 114:at the pit
  27. -812: 1168: 112: 338: 173: 69:in the cave
  28. -949: 1034: 115: 120: 312: 95:in the cave
  29. 249:-1789: -67: 151: 361: 133:in the cave at the waterfall
  30. -90:-1813: -90: 294: 362: 129:in the cave at the waterfall
  31. -316: 510: -344: 138: 487: 169:in the waterhole
  32. -357: -243: 60: 435: 1249: 301:near the waterfall
  33. -1704: 246: 42: 902: 793: 261:in the area near the cave
  34. -1159: -252: 75: 391: 302: 264:in the area near the cave
  35. 504: -232: 23: 531: 1259: 281:in the area near waterfall cave
  36. -1966:-1052: -556: 407: 750: 324:in the black pit