# # Map: winter.aqg # Build: 1 # Creator:EzekielRage # # format is: # # x:y:z:rX:rY:rZ:name # # where "x:y:z" is the location coordinate # "rX,rY" is the range for the location marker (if 0 then 1500 vector # points) # "rZ" is the height range for the location marker (if 0 then not use # it) # "name" is the name of the location marker and is used in "%L" and "%S" # # aqg_location 1 - Set corner 1 on the location box. # aqg_location 2 - Set corner 2 on the location box. # aqg_location calc - Displays the location box coordinates/ranges. # aqg_location checkL - works like %L, but you don't need to be alive or on a team # aqg_location checkS - works like %S, but you don't need to be alive or on a team # # -1671: -798: 98: 897: 676: 267:at the pit -1074: -495: 86: 210: 131: 216:at the pit -1360: -351: -6: 184: 157: 114:at the pit -812: 1168: 112: 338: 173: 69:in the cave -949: 1034: 115: 120: 312: 95:in the cave 249:-1789: -67: 151: 361: 133:in the cave at the waterfall -90:-1813: -90: 294: 362: 129:in the cave at the waterfall -316: 510: -344: 138: 487: 169:in the waterhole -357: -243: 60: 435: 1249: 301:near the waterfall -1704: 246: 42: 902: 793: 261:in the area near the cave -1159: -252: 75: 391: 302: 264:in the area near the cave 504: -232: 23: 531: 1259: 281:in the area near waterfall cave -1966:-1052: -556: 407: 750: 324:in the black pit