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- //-----------------------------------------------------------------------------
- // Q2PRODED or R1Q2 Server Settings
- //-----------------------------------------------------------------------------
- //set sv_connectmessage "\n\nThis server uses 'Q2Pro dedicated' under linux.\nYour friendly host is quad|Haudrauf #quadaver @ QuakeNet.\nWe propose AprQ2 and Q2Pro as clients.\n\nThe server can record and play back Multi View Demos."
- ////////////////////////////////////////////////////////
- // we are a mvdserver, so these are important:
- set sv_mvd_enable 2
- set sv_mvd_password "legacy" // CHANGE INSIDE h_passwords.cfg please! not here.
- set sv_mvd_maxclients 2
- // very important for action quake mvdobserver!
- set sv_mvd_begincmd "putaway; h_cycle" // putaway at the beginning is needed to make sure!
- set sv_mvd_scorecmd "h_cycle"
- alias h_cycle "h_cycle_sb; h_cycle_sb; h_cycle_sb; h_cycle_sb; h_cycle_sb"
- alias h_cycle_sb "wait; help; wait 75; help; wait 75; putaway;" // putaway at the end is needed!
- // not so important:
- set mvd_default_map wfall // nice for action quake
- set sv_mvd_maxtime 30
- set mvd_snaps 2
- set mvd_wait_delay 12
- set sv_mvd_nomsgs 0 // visible chat
- set sv_mvd_nogun 0 // gun handedness, i think..
- // for manual rcon usage:
- alias mvdrec "say MVD recording started: ${com_date}_${com_time}_${mapname}.mvd2; mvdrecord -z ${com_date}_${com_time}_${mapname}" // -z = gzipped file
- //////////////////////////////////////////////////////////
- set sv_downloadserver "http://files.q2online.net/"
- set sv_uptime 1
- set sv_calcpings_method 2
- set sv_waterjump_hack 1
- set sv_packetdup_hack 1
- set allow_download_others 1
- set allow_download_maps 1
- set allow_download_demos 1
- set net_maxmsglen 0
- //// Note to server admins: Don't forget to set net_maxmsglen 0 on your server if your ISP/router supports fragmented UDP packets! This will give much faster autodownloading support and allow for larger frames in heavy games to R1Q2 clients.
- set logfile_flush 0
- // 0: flush after buffer is full
- // 1: line buffered logfiles .. so we don't miss anything there.
- addstuffcmd begin "say vers: $version gdrv: $gl_driver "
- //addstuffcmd begin set cl_anglespeedkey ${cl_anglespeedkey} u
- //addstuffcmd begin set cl_pitchspeed ${cl_pitchspeed} u
- //addstuffcmd begin set cl_maxfps ${cl_maxfps} u
- //addstuffcmd begin set timescale ${timescale} u
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