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@@ -41,13 +41,13 @@ plugins = {
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},
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mvd = {
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mvd_webby = 'http://mvd2.quadaver.org',
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- exec_script_on_system_after_recording = '/home/gameservers/quake2/plugins/woot.sh',
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+ exec_script_on_system_after_recording = '/home/gameservers/quake2/plugins/mvd_transfer.sh',
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exec_script_cvars_as_parameters = {"q2a_mvd_file", "game", "hostname"},
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needs_cvar_q2a_mvd_autorecord = false
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}
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}
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------------------------------
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-!! Notice the "," in front of mvd = {
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+!! Notice the "," in front of "mvd = {"
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--]]
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@@ -202,7 +202,7 @@ function mvd_script_exec()
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else
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gi.dprintf('mvd.lua mvd_script_exec(): standard script execution.\n')
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-- using standard execution: <game> and <mvd_file>
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- mvd_os_exec(exec_script_on_system_after_recording..' "'..game..'" "'..mvd_file..'"')
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+ mvd_os_exec(exec_script_on_system_after_recording..' "'..mvd_file..'" "'..game..'"')
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end
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end
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@@ -356,7 +356,7 @@ function LogMessage(msg)
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-- return true
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--end
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- local match = string.match(msg, "Scores and time was resetted by request of captains")
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+ local match = string.match(msg, "Scores and time .+ reset.+by request of captains")
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if match ~= nil then
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-- reset teams ready state
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reset_ready_state()
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