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				@@ -140,7 +140,7 @@ function mvd_start_recording() 
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				     local hostname = gi.cvar("hostname", "").string 
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				-    gi.bprintf(PRINT_HIGH, "'%s' MVD2 recording started: %s\n", hostname, mvd_file) 
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				+    gi.bprintf(1, "'%s' MVD2 recording started: %s\n", hostname, mvd_file) 
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				 end 
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				@@ -156,7 +156,7 @@ function mvd_stop_and_delete() 
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				             --$game demos/lala.mvd2.gz 
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				             if file_exists(mvd_pathfile) then 
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				                 if os.remove(mvd_pathfile) then 
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				-                    gi.bprintf('mvd.lua mvd_stop_and_delete(): Deleted the MVD2: %s\n', mvd_file) 
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				+                    gi.bprintf(PRINT_HIGH, 'mvd.lua mvd_stop_and_delete(): Deleted the MVD2: %s\n', mvd_file) 
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				                 else 
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				                     gi.dprintf('mvd.lua mvd_stop_and_delete(): Problems deleting MVD2: %s\n', mvd_file) 
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				                 end 
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				@@ -166,7 +166,7 @@ function mvd_stop_and_delete() 
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				         end 
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				     else 
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				         if mvd_records == true then 
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				-            gi.bprintf('Be quick to ready up again! MVD2 is still recording!\n') 
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				+            gi.bprintf(PRINT_HIGH, 'Be quick to ready up again! MVD2 is still recording!\n') 
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				         end 
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				     end 
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				@@ -175,6 +175,7 @@ end 
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				 function mvd_stop() 
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				     if mvd_records == true then 
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				+        gi.dprintf('mvd.lua mvd_stop(): stopping MVD recording...\n') 
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				         gi.AddCommandString("mvdstop\n") 
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				         mvd_records = false 
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				         -- if file exists in game dir, advertise it: 
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				@@ -370,4 +371,4 @@ end -- of LogMessage 
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				 --[[ 
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				 # vim: expandtab tabstop=4 shiftwidth=4 softtabstop=4 autoindent: 
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				---]] 
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				+--]] 
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