cloud.aqg 1.5 KB

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  1. #
  2. # Map: cloud.aqg
  3. # Build: 1
  4. # Creator: =OG=7
  5. # Comments: map is preety bland descriptions wise...I did my best :P
  6. #
  7. # format is:
  8. #
  9. # x:y:z:rX:rY:rZ:name
  10. #
  11. # where "x:y:z" is the location coordinate
  12. # "rX,rY" is the range for the location marker (if 0 then 1500 vector
  13. # points)
  14. # "rZ" is the height range for the location marker (if 0 then not use
  15. # it)
  16. # "name" is the name of the location marker and is used in "%L" and "%S"
  17. #
  18. # aqg_location 1 - Set corner 1 on the location box.
  19. # aqg_location 2 - Set corner 2 on the location box.
  20. # aqg_location calc - Displays the location box coordinates/ranges.
  21. # aqg_location checkL - works like %L, but you don't need to be alive or on a team
  22. # aqg_location checkS - works like %S, but you don't need to be alive or on a team
  23. #
  24. 1407: 126: 377: 425: 161: 206:roof (middle building)
  25. 1108: -488: -24: 293: 126: 143:brick camper building
  26. 1712: -528: 350: 310: 157: 202:roof (tallest building)
  27. 1834: 1046: 200: 205: 251: 372:roof (brick building w/ramp)
  28. 973: 916: 317: 249: 380: 280:roof (no way down buildings)
  29. 1407: 919: 356: 131: 378: 285:roof (building w/overpass)
  30. 1370: 431: -122: 655: 132: 51:road (middle)
  31. 1927: -16: -99: 94: 305: 71:road (fenced alley)
  32. 1266: -194: -174: 558: 163: 1:road (by brick camper building)
  33. 1268: -192: -114: 563: 156: 60:road (by brick building)
  34. 1127: 931: -142: 149: 377: 30:road (middle)
  35. 1650: 1051: -130: 371: 244: 40:road (by building w/ramp)
  36. 1609: 676: -127: 75: 130: 43:road