beer.aqg 1.8 KB

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  1. #
  2. # Map: beer.aqg
  3. # Build: 1
  4. # Creator: =OG=7
  5. #
  6. # format is:
  7. #
  8. # x:y:z:rX:rY:rZ:name
  9. #
  10. # where "x:y:z" is the location coordinate
  11. # "rX,rY" is the range for the location marker (if 0 then 1500 vector
  12. # points)
  13. # "rZ" is the height range for the location marker (if 0 then not use
  14. # it)
  15. # "name" is the name of the location marker and is used in "%L" and "%S"
  16. #
  17. # aqg_location 1 - Set corner 1 on the location box.
  18. # aqg_location 2 - Set corner 2 on the location box.
  19. # aqg_location calc - Displays the location box coordinates/ranges.
  20. # aqg_location checkL - works like %L, but you don't need to be alive or on a team
  21. # aqg_location checkS - works like %S, but you don't need to be alive or on a team
  22. #
  23. 260: -370: 540: 527: 511: 246:roof of house
  24. 1077: -318: 218: 264: 319: 61:see through roof
  25. 1524: -616: 530: 143: 777: 203:camper roof (by consortium billboard)
  26. 1099:-1056: 519: 240: 308: 313:roof with 4 boxes
  27. 1297: 321: 516: 421: 112: 223:telephone pole (about to fall to my death)
  28. 1083: -339: 70: 313: 424: 62:grass area (by picnic tables)
  29. 624: -332: 80: 126: 291: 63:(house) (1st floor...room with 2 tables)
  30. 194: -333: 76: 281: 288: 59:(house) (1st floor...by bar)
  31. 267: -586: 222: 495: 254: 61:(house) (2nd floor...by couches)
  32. 247: -346: 227: 499: 70: 62:(house) (2nd floor...south side)
  33. 184: 210: 218: 593: 79: 68:(house) (2nd floor...on tin roof)
  34. -328: -370: 239: 79: 494: 47:(house) (2nd floor...on tin roof)
  35. -144:-1154: 382: 530: 292: 379:outside by keg
  36. -375: -164: 83: 267: 690: 65:(road...south side)
  37. 792: 341: 67: 873: 195: 69:(road...by tall bushes)
  38. 618:-1258: 107: 234: 130: 103:outside by R.I.P.
  39. 567: -985: 72: 179: 121: 64:garage (I don't know why)
  40. 336: -738: 73: 415: 98: 57:(house) (1st floor...long hallway)