asylum.aqg 2.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849
  1. #
  2. # Map: asylum.aqg
  3. # Build: 1
  4. # Creator:Marx (AFH^BiG PIG)
  5. #
  6. # format is:
  7. #
  8. # x:y:z:rX:rY:rZ:name
  9. #
  10. # where "x:y:z" is the location coordinate
  11. # "rX,rY" is the range for the location marker (if 0 then 1500 vector
  12. # points)
  13. # "rZ" is the height range for the location marker (if 0 then not use
  14. # it)
  15. # "name" is the name of the location marker and is used in "%L" and "%S"
  16. #
  17. # aqg_location 1 - Set corner 1 on the location box.
  18. # aqg_location 2 - Set corner 2 on the location box.
  19. # aqg_location calc - Displays the location box coordinates/ranges.
  20. # aqg_location checkL - works like %L, but you don't need to be alive or on a team
  21. # aqg_location checkS - works like %S, but you don't need to be alive or on a team
  22. #
  23. #
  24. 163: 125: 77: 608: 68: 76:in hallway at level 3
  25. 384: -148: -66: 130: 200: 65:in jail at level 2
  26. 148: 120: -63: 599: 71: 67:level 2 hallway
  27. 152: 186: -194: 597: 133: 62:inside level 1's hallway
  28. 224: -150: -201: 178: 187: 68:in level 1 first room to the left
  29. -544: -174: -200: 256: 225: 71:level 1's biggest room
  30. 155: 122: -66: 593: 63: 62:inside level 2's hallway
  31. 90: -694: -65: 481: 83: 63:inside level 2's 2nd hallway
  32. 125: -278: -65: 136: 332: 65:near jail's at level 2
  33. 0: 287: -64: 394: 94: 61:inside one of the room's at right side at level 2
  34. 128: -893: -65: 392: 135: 65:inside one of the room's to the left at level 2
  35. 388: -766: 65: 381: 168: 64:in computer hallway at level 3
  36. 380: -280: 60: 386: 318: 67:near sofa's at level 3
  37. 258: 296: 63: 132: 104: 62:in room 27 at level 3
  38. 1: 286: 72: 130: 98: 73:in room 26 at level 3
  39. -263: 285: 65: 130: 100: 67:in room 25 at level 3
  40. -200: -215: 94: 194: 267: 97:inside hospital at level 3
  41. 57: -39: 63: 66: 95: 67:inside reception at level 3
  42. -203: -170: -66: 193: 224: 63:in post-mortem room at level 2
  43. 585: 257: -222: 52: 61: 99:inside elevator shaft (level 1)
  44. 585: 257: -62: 50: 55: 62:inside elevator shaft (level 2)
  45. 585: 257: 129: 50: 60: 126:inside elevator shaft (level 3)
  46. 638: -59: -190: 77: 115: 53:inside stairway area at level 1
  47. 639: -64: -74: 76: 116: 63:inside stairway area at level 2
  48. 640: -59: 63: 76: 112: 64:inside stairway area at level 3