h_q2proded.cfg 2.3 KB

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  1. //-----------------------------------------------------------------------------
  2. // Q2PRODED or R1Q2 Server Settings
  3. //-----------------------------------------------------------------------------
  4. //set sv_connectmessage "\n\nThis server uses 'Q2Pro dedicated' under linux.\nYour friendly host is quad|Haudrauf #quadaver @ QuakeNet.\nWe propose AprQ2 and Q2Pro as clients.\n\nThe server can record and play back Multi View Demos."
  5. ////////////////////////////////////////////////////////
  6. // we are a mvdserver, so these are important:
  7. set sv_mvd_enable 2
  8. set sv_mvd_password "m00ma4" // CHANGE
  9. set sv_mvd_maxclients 2
  10. // very important for action quake mvdobserver!
  11. set sv_mvd_begincmd "putaway; h_cycle" // putaway at the beginning is needed to make sure!
  12. set sv_mvd_scorecmd "h_cycle"
  13. alias h_cycle "h_cycle_sb; h_cycle_sb; h_cycle_sb; h_cycle_sb; h_cycle_sb"
  14. alias h_cycle_sb "wait; help; wait 75; help; wait 75; putaway;" // putaway at the end is needed!
  15. // not so important:
  16. set mvd_default_map wfall // nice for action quake
  17. set sv_mvd_maxtime 30
  18. set mvd_snaps 2
  19. set mvd_wait_delay 12
  20. set sv_mvd_nomsgs 0 // visible chat
  21. set sv_mvd_nogun 0 // gun handedness, i think..
  22. // for manual rcon usage:
  23. alias mvdrec "say MVD recording started: ${com_date}_${com_time}_${mapname}.mvd2; mvdrecord -z ${com_date}_${com_time}_${mapname}" // -z = gzipped file
  24. //////////////////////////////////////////////////////////
  25. set sv_downloadserver "http://hifi.iki.fi/quake2/repository/"
  26. set sv_uptime 1
  27. set sv_calcpings_method 2
  28. set sv_waterjump_hack 1
  29. set sv_packetdup_hack 1
  30. set allow_download_others 1
  31. set allow_download_maps 1
  32. set allow_download_demos 1
  33. set net_maxmsglen 0
  34. //// Note to server admins: Don't forget to set net_maxmsglen 0 on your server if your ISP/router supports fragmented UDP packets! This will give much faster autodownloading support and allow for larger frames in heavy games to R1Q2 clients.
  35. set logfile_flush 0
  36. // 0: flush after buffer is full
  37. // 1: line buffered logfiles .. so we don't miss anything there.
  38. addstuffcmd begin "say vers: $version gdrv: $gl_driver "
  39. //addstuffcmd begin set cl_anglespeedkey ${cl_anglespeedkey} u
  40. //addstuffcmd begin set cl_pitchspeed ${cl_pitchspeed} u
  41. //addstuffcmd begin set cl_maxfps ${cl_maxfps} u
  42. //addstuffcmd begin set timescale ${timescale} u