# # Map: avenue1.aqg # Build: 2 # Creator:Lurker [NW], Mike [NW] # # format is: # # x:y:z:rX:rY:rZ:name # # where "x:y:z" is the location coordinate # "rX,rY" is the range for the location marker (if 0 then 1500 vector # points) # "rZ" is the height range for the location marker (if 0 then not use # it) # "name" is the name of the location marker and is used in "%L" and "%S" # # aqg_location 1 - Set corner 1 on the location box. # aqg_location 2 - Set corner 2 on the location box. # aqg_location calc - Displays the location box coordinates/ranges. # aqg_location checkL - works like %L, but you don't need to be alive or on a team # aqg_location checkS - works like %S, but you don't need to be alive or on a team # # 862:329:388:985:497:418:0:in the Main Area 352:28:15:84:121:86:in Steam Room - Main building 233:261:248:207:107:324:in Stairs - Main building 322:481:718:354:356:76:on Roof - Main building 773:275:305:117:126:95:by Pool - Main Area 312:600:330:306:211:58:on 1st Floor - Main building 321:608:553:315:218:60:on 2nd Floor - Main building 315:604:98:311:221:118:by Limmo 1240:351:51:609:484:67:in Garage - Main Area 1576:-446:184:235:326:224:in Tunnel to Garage 790:482:285:119:77:102:by Entrance to Main building 1072:-525:166:138:342:133:in Tunnel to Main Area 1359:-2132:483:458:655:310:in the Industrial Area 1075:-1173:166:141:305:133:in Tunnel to Industrial Area 1234:-2132:676:385:315:80:on Tall Roof - Factory 1035:-2602:497:137:166:68:on Lower Roof - Factory 1371:-2581:236:94:54:44:inside Cargo Truck 1234:-2142:362:338:263:201:inside the Factory 1024:-2582:282:107:147:123:inside the Factory 1139:-1081:509:494:195:205:by the Music Store 1695:-1222:326:63:255:153:in Stairs to Music Store 676:-1532:366:130:243:83:in Office by Music Store 701:-640:389:194:353:218:in Tunnel from Music Store 817:-582:507:63:313:235:in Tunnel to Music Store 186:-1420:220:360:999:328:in the Bank Area 192:-1980:216:287:71:78:on the Bank-Balcony 254:-305:234:253:114:61:in Tunnel to Bank Area