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- /*
- GNU General Public License version 3 notice
- Copyright (C) 2012 Mihawk <luiz@netdome.biz>. All rights reserved.
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see < http://www.gnu.org/licenses/ >.
- */
- #ifndef QUAKEDEF_H
- #define QUAKEDEF_H
- // for chunked downloads
- #define MAXBLOCKS 1024 // Must be power of 2
- #define DLBLOCKSIZE 1024
- #define DL_QWCHUNKS 2
- /* Needed definitions taken from EZQuake Source */
- typedef float vec3_t[3];
- typedef struct
- {
- int number; // edict index
- int flags; // nolerp, etc
- vec3_t origin;
- vec3_t angles;
- int modelindex;
- int frame;
- int colormap;
- int skinnum;
- int effects;
- } entityState_t;
- #define MAX_PACKET_ENTITIES 64
- typedef struct
- {
- int numentities;
- entityState_t entities[MAX_PACKET_ENTITIES];
- } packetEntities_t;
- #define PROTOCOL_VERSION 28
- #define PROTOCOL_VERSION_FTE (('F'<<0) + ('T'<<8) + ('E'<<16) + ('X' << 24)) //fte extensions.
- #define PROTOCOL_VERSION_FTE2 (('F'<<0) + ('T'<<8) + ('E'<<16) + ('2' << 24)) //fte extensions.
- #ifdef PROTOCOL_VERSION_FTE
- #define FTE_PEXT_TRANS 0x00000008 // .alpha support
- #define FTE_PEXT_HLBSP 0x00000200 //stops fte servers from complaining
- #define FTE_PEXT_MODELDBL 0x00001000
- #define FTE_PEXT_ENTITYDBL 0x00002000 //max of 1024 ents instead of 512
- #define FTE_PEXT_ENTITYDBL2 0x00004000 //max of 1024 ents instead of 512
- #define FTE_PEXT_FLOATCOORDS 0x00008000 //supports floating point origins.
- #define FTE_PEXT_SPAWNSTATIC2 0x00400000 //Sends an entity delta instead of a baseline.
- #define FTE_PEXT_256PACKETENTITIES 0x01000000 //Client can recieve 256 packet entities.
- #define FTE_PEXT_CHUNKEDDOWNLOADS 0x20000000 //alternate file download method. Hopefully it'll give quadroupled download speed, especially on higher pings.
- #endif // PROTOCOL_VERSION_FTE
- #ifdef PROTOCOL_VERSION_FTE2
- #define FTE_PEXT2_VOICECHAT 0x00000002
- #endif // PROTOCOL_VERSION_FTE2
- #ifdef PROTOCOL_VERSION_FTE
- #define U_FTE_EVENMORE (1<<7) //extension info follows
- //EVENMORE flags
- #ifdef FTE_PEXT_SCALE
- #define U_FTE_SCALE (1<<0) //scaler of alias models
- #endif
- #ifdef FTE_PEXT_TRANS
- #define U_FTE_TRANS (1<<1) //transparency value
- #endif
- #ifdef FTE_PEXT_TRANS
- #define PF_TRANS_Z (1<<17)
- #endif
- #ifdef FTE_PEXT_FATNESS
- #define U_FTE_FATNESS (1<<2) //byte describing how fat an alias model should be.
- //moves verticies along normals
- // Useful for vacuum chambers...
- #endif
- #ifdef FTE_PEXT_MODELDBL
- #define U_FTE_MODELDBL (1<<3) //extra bit for modelindexes
- #endif
- #define U_FTE_UNUSED1 (1<<4)
- #ifdef FTE_PEXT_ENTITYDBL
- #define U_FTE_ENTITYDBL (1<<5) //use an extra byte for origin parts, cos one of them is off
- #endif
- #ifdef FTE_PEXT_ENTITYDBL2
- #define U_FTE_ENTITYDBL2 (1<<6) //use an extra byte for origin parts, cos one of them is off
- #endif
- #define U_FTE_YETMORE (1<<7) //even more extension info stuff.
- #define U_FTE_DRAWFLAGS (1<<8) //use an extra qbyte for origin parts, cos one of them is off
- #define U_FTE_ABSLIGHT (1<<9) //Force a lightlevel
- #define U_FTE_COLOURMOD (1<<10) //rgb
- #define U_FTE_DPFLAGS (1<<11)
- #define U_FTE_TAGINFO (1<<12)
- #define U_FTE_LIGHT (1<<13)
- #define U_FTE_EFFECTS16 (1<<14)
- #define U_FTE_FARMORE (1<<15)
- #endif
- #define QW_CHECK_HASH 0x5157
- //=========================================
- #define PORT_CLIENT 27001
- #define PORT_MASTER 27000
- #define PORT_SERVER 27500
- // out of band message id bytes
- // M = master, S = server, C = client, A = any
- // the second character will always be \n if the message isn't a single
- // byte long (?? not true anymore?)
- #define S2C_CHALLENGE 'c'
- #define S2C_CONNECTION 'j'
- #define A2A_PING 'k' // respond with an A2A_ACK
- #define A2A_ACK 'l' // general acknowledgement without info
- #define A2A_NACK 'm' // [+ comment] general failure
- #define A2A_ECHO 'e' // for echoing
- #define A2C_PRINT 'n' // print a message on client
- #define S2M_HEARTBEAT 'a' // + serverinfo + userlist + fraglist
- #define A2C_CLIENT_COMMAND 'B' // + command line
- #define S2M_SHUTDOWN 'C'
- //
- // server to client
- //
- #define svc_bad 0
- #define svc_nop 1
- #define svc_disconnect 2
- #define svc_updatestat 3 // [byte] [byte]
- #define nq_svc_version 4 // [long] server version
- #define svc_setview 5 // [short] entity number
- #define svc_sound 6 // <see code>
- #define nq_svc_time 7 // [float] server time
- #define svc_print 8 // [byte] id [string] null terminated string
- #define svc_stufftext 9 // [string] stuffed into client's console buffer
- #define svc_setangle 10 // [angle3] set the view angle to this absolute value
- #define svc_serverdata 11 // [long] protocol ...
- #define svc_lightstyle 12 // [byte] [string]
- #define nq_svc_updatename 13 // [byte] [string]
- #define svc_updatefrags 14 // [byte] [short]
- #define nq_svc_clientdata 15 // <shortbits + data>
- #define svc_stopsound 16 // <see code>
- #define nq_svc_updatecolors 17 // [byte] [byte] [byte]
- #define nq_svc_particle 18 // [vec3] <variable>
- #define svc_damage 19
- #define svc_spawnstatic 20
- #define svc_fte_spawnstatic2 21 // @!@!@!
- #define svc_spawnbaseline 22
- #define svc_temp_entity 23 // variable
- #define svc_setpause 24 // [byte] on / off
- #define nq_svc_signonnum 25 // [byte] used for the signon sequence
- #define svc_centerprint 26 // [string] to put in center of the screen
- #define svc_killedmonster 27
- #define svc_foundsecret 28
- #define svc_spawnstaticsound 29 // [coord3] [byte] samp [byte] vol [byte] aten
- #define svc_intermission 30 // [vec3_t] origin [vec3_t] angle
- #define svc_finale 31 // [string] text
- #define svc_cdtrack 32 // [byte] track
- #define svc_sellscreen 33
- #define svc_smallkick 34 // set client punchangle to 2
- #define svc_bigkick 35 // set client punchangle to 4
- #define svc_updateping 36 // [byte] [short]
- #define svc_updateentertime 37 // [byte] [float]
- #define svc_updatestatlong 38 // [byte] [long]
- #define svc_muzzleflash 39 // [short] entity
- #define svc_updateuserinfo 40 // [byte] slot [long] uid
- #define svc_download 41 // [short] size [size bytes]
- #define svc_playerinfo 42 // variable
- #define svc_nails 43 // [byte] num [48 bits] xyzpy 12 12 12 4 8
- #define svc_chokecount 44 // [byte] packets choked
- #define svc_modellist 45 // [strings]
- #define svc_soundlist 46 // [strings]
- #define svc_packetentities 47 // [...]
- #define svc_deltapacketentities 48 // [...]
- #define svc_maxspeed 49 // maxspeed change, for prediction
- #define svc_entgravity 50 // gravity change, for prediction
- #define svc_setinfo 51 // setinfo on a client
- #define svc_serverinfo 52 // serverinfo
- #define svc_updatepl 53 // [byte] [byte]
- #define svc_nails2 54 // [byte] num [52 bits] nxyzpy 8 12 12 12 4 8
- #define svc_fte_modellistshort 60 // [strings]
- #define svc_fte_spawnbaseline2 66
- #define svc_qizmovoice 83
- #define svc_fte_voicechat 84
- //
- // client to server
- //
- #define clc_bad 0
- #define clc_nop 1
- #define clc_move 3 // [[usercmd_t]
- #define clc_stringcmd 4 // [string] message
- #define clc_delta 5 // [byte] sequence number, requests delta compression of message
- #define clc_tmove 6 // teleport request, spectator only
- #define clc_upload 7 // teleport request, spectator only
- typedef struct userCmd_s
- {
- unsigned char msec;
- float angles[3];
- short forwardmove, sidemove, upmove;
- unsigned char buttons;
- unsigned char impulse;
- } userCmd_t;
- #define PF_MSEC (1<<0)
- #define PF_COMMAND (1<<1)
- #define PF_VELOCITY1 (1<<2)
- #define PF_VELOCITY2 (1<<3)
- #define PF_VELOCITY3 (1<<4)
- #define PF_MODEL (1<<5)
- #define PF_SKINNUM (1<<6)
- #define PF_EFFECTS (1<<7)
- #define PF_WEAPONFRAME (1<<8) // only sent for view player
- #define PF_DEAD (1<<9) // don't block movement any more
- #define PF_GIB (1<<10) // offset the view height differently
- #define PF_NOGRAV (1<<11) // don't apply gravity for prediction
- #define CM_ANGLE1 (1<<0)
- #define CM_ANGLE3 (1<<1)
- #define CM_FORWARD (1<<2)
- #define CM_SIDE (1<<3)
- #define CM_UP (1<<4)
- #define CM_BUTTONS (1<<5)
- #define CM_IMPULSE (1<<6)
- #define CM_ANGLE2 (1<<7)
- #define U_ORIGIN1 (1<<9)
- #define U_ORIGIN2 (1<<10)
- #define U_ORIGIN3 (1<<11)
- #define U_ANGLE2 (1<<12)
- #define U_FRAME (1<<13)
- #define U_REMOVE (1<<14) // REMOVE this entity, don't add it
- #define U_MOREBITS (1<<15)
- #define U_ANGLE1 (1<<0)
- #define U_ANGLE3 (1<<1)
- #define U_MODEL (1<<2)
- #define U_COLORMAP (1<<3)
- #define U_SKIN (1<<4)
- #define U_EFFECTS (1<<5)
- #define U_SOLID (1<<6) // the entity should be solid for prediction
- #define SND_VOLUME (1<<15) // a byte
- #define SND_ATTENUATION (1<<14) // a byte
- #define TE_SPIKE 0
- #define TE_SUPERSPIKE 1
- #define TE_GUNSHOT 2
- #define TE_EXPLOSION 3
- #define TE_TAREXPLOSION 4
- #define TE_LIGHTNING1 5
- #define TE_LIGHTNING2 6
- #define TE_WIZSPIKE 7
- #define TE_KNIGHTSPIKE 8
- #define TE_LIGHTNING3 9
- #define TE_LAVASPLASH 10
- #define TE_TELEPORT 11
- #define TE_BLOOD 12
- #define TE_LIGHTNINGBLOOD 13
- #define BSPVERSION 29
- #define MAX_MAP_HULLS 4
- typedef struct
- {
- int fileofs, filelen;
- } lump_t;
- #define LUMP_ENTITIES 0
- #define LUMP_PLANES 1
- #define LUMP_TEXTURES 2
- #define LUMP_VERTEXES 3
- #define LUMP_VISIBILITY 4
- #define LUMP_NODES 5
- #define LUMP_TEXINFO 6
- #define LUMP_FACES 7
- #define LUMP_LIGHTING 8
- #define LUMP_CLIPNODES 9
- #define LUMP_LEAFS 10
- #define LUMP_MARKSURFACES 11
- #define LUMP_EDGES 12
- #define LUMP_SURFEDGES 13
- #define LUMP_MODELS 14
- #define HEADER_LUMPS 15
- typedef struct
- {
- float mins[3], maxs[3];
- float origin[3];
- int headnode[MAX_MAP_HULLS];
- int visleafs; // not including the solid leaf 0
- int firstface, numfaces;
- } dmodel_t;
- typedef struct
- {
- int version;
- lump_t lumps[HEADER_LUMPS];
- } dheader_t;
- #define MAX_MSGLEN 2048
- #endif // QUAKEDEF_H
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